fips_add_subdirectory(Clear)
fips_add_subdirectory(Triangle)
fips_add_subdirectory(Quad)
fips_add_subdirectory(Shapes)
fips_add_subdirectory(PackedNormals)
fips_add_subdirectory(PrimitiveTypes)
fips_add_subdirectory(BlendTest)
fips_add_subdirectory(SeparateBuffers)
fips_add_subdirectory(SimpleRenderTarget)
fips_add_subdirectory(MultipleRenderTarget)
fips_add_subdirectory(RenderToCubeMap)
fips_add_subdirectory(InfiniteSpheres)
fips_add_subdirectory(TextureFloat)
fips_add_subdirectory(DrawCallPerf)
fips_add_subdirectory(Instancing)
fips_add_subdirectory(GPUParticles)
fips_add_subdirectory(FullscreenQuad)
fips_add_subdirectory(VertexTexture)
fips_add_subdirectory(VolumeTexture)
fips_add_subdirectory(ArrayTexture)
fips_add_subdirectory(DDSTextureLoading)
fips_add_subdirectory(DDSCubeMap)
fips_add_subdirectory(DebugText)
fips_add_subdirectory(TestInput)
fips_add_subdirectory(GamepadExplorer)
fips_add_subdirectory(NativeTexture)
fips_add_subdirectory(ResourceStress)
fips_add_subdirectory(CoreHello)
fips_add_subdirectory(Sensors)
fips_add_subdirectory(IOQueueSample)
